LocForge
Indie game localization in one evening
CSV in, glossary-locked names, length QA, Unity and Godot out — without a translation bureau.
Built for game UI, not generic docs
Three things indie teams need before Steam multilingual.
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CSV upload
Drop
key,source— no paste JSON dance. - Character glossary Force names and terms so Mira stays Mira in every language.
- Length QA + pseudo-locale Flag overflow before it breaks your HUD; stress-test layout with àçćéñţš.
Demo pilot — Ashen Hollow sample pack
Stand-in case until a live indie grants a named quote. Same pipeline you’ll get in a free pilot.
68keys
273words
RU · ES · DEin one pass
22UI length flags
Glossary kept Mira and Torren intact. Length QA flagged short UI/HUD labels that grow in German and Russian — the overflow that breaks layouts before Steam.
Pay for words, not a seat farm
Packs for one ship cycle. Pay with YuKassa in rubles — start free today.